
I'd laugh but it's still probably true and trying to hide it behind levity. They said his time had come, that he would never be relevant again.Īlas, little did they know he would rise as a phoenix, like a Blue Behemoth hovering over the horizon. He has been hiding in the shadows all along, watching, scheming - seeping energy from the pain caused by his oh, so infernal plan. Yes, we are all peons and bow our heads to the curled strong-man we call Master. Originally posted by City Builder:Is it Paradox? Have you made a deal with some devil and now can't change it so you can't allow the players to hide it completely? Thanks for listening, and have a lovely Friday! Right now this is a CO-made mod, we aspire to add it as a checkbox / easily accessible option before launch. There will be separate options when you start a game for unlocking everything (except monuments) and unlimited money/sandbox. We believe this is a good middle ground, as the feature is important for you to get an overview of the wants and needs of your citizens.Īlso, something else that hasn't been properly communicated.

The bird will still stay on your screen, but you must click it to see the updates from your Cims. The change we have gone for is that you will now have an option to disable the sound and animation/pop up from Chirper. Taking this into consideration - a give-and-take is in order. Listening to our players-to-be is very important to us, yet so is the artistic integrity and design choices of Colossal Order. We've heard your feedback regarding Chirper and understand that a relatively large amount of vocal users are not fond of this feature. I'm one for rambling, so let me make this short and concise for once.
